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ElevenLabs vs Murf: AI voice pricing and commercial rights for games

Side-by-side from each vendor's own pricing and terms pages, checked 2026-10-15. Prices shown exactly as displayed (promos and billing period noted).

The licence question first

ElevenLabsMurf AI
Free tierFree: 10k credits/month; TTS, SFX, music, voice designFree: 10 minutes of voice generation, no downloads, no commercial rights (Studio); API free trial with $10 of API credit
Paid price (as shown)Starter $6/mo; Creator $22/mo; Pro $99/mo; Scale $299/mo; Business $990/moStudio: Creator $19/mo ($228 billed annually); Business $66/mo ($792 billed annually); API pay as you go from $0.01 per 1,000 characters
Credits / cost per assetTTS extra minute ~$0.36 (Starter) to ~$0.17 (Pro+)API: Falcon TTS $0.01/1,000 characters; Gen2 TTS $0.03/1,000 characters; voice changer $0.10/minute
Licence: free tierNo commercial licence on free (commercial licence listed as a Starter addition)Pricing page: free plan has 'No Commercial Rights' and no downloads; Terms 10.7: trials are for self-evaluation only
Licence: paidCommercial licence from Starter; music commercial useTerms 5.1: you can use Murf created voices for commercial purposes (not resale; no training AI models on them); pricing lists Commercial Rights on Creator and a Business License on Business
Export / enginesMP3 128/192 kbps; WAV/PCM 44.1 kHz via API on Pro+Audio downloads on paid plans
API / MCPFull API (ElevenAPI)Pay-as-you-go TTS API (Falcon, Gen2), voice changer, translation
Affiliate22% of payments for first 12 months (11% Business plan); via PartnerStacknot stated

Sources

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